ReplicationConnectorLogicHost

interface ReplicationConnectorLogicHost : IMatterTanksConsumer, IMatterTanksSupplier, IPriorityHost(source)

Inheritors

Properties

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abstract val mainMenuIcon: ItemStack?
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open val matterNetwork: MatterNetwork?
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open val matterNetworkElement: DefaultMatterNetworkElement?
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open override var priority: Int
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open override val tanks: List<IMatterTank>

Functions

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abstract fun getBlockEntity(): BlockEntity?
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open override fun getPriority(): Int
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open override fun getTanks(): List<IMatterTank>
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open fun openMenu(player: Player, locator: MenuHostLocator)
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open override fun returnToMainMenu(player: Player, subMenu: ISubMenu)
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abstract fun saveChanges()
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open override fun setPriority(newValue: Int)